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HONG KONG (Reuters) – China’s Tencent Holdings (OTC:TCEHY) reported on Wednesday its first ever quarterly sales fall, hurt by a lack of game approvals and regulations that limit playing time, as well as COVID-19 lockdowns and a weak economy that squeezed ad sales.
Tencent, the world’s largest video game company and the operator of the WeChat messaging platform, said revenue fell 3% to 134.034 billion yuan ($19.78 billion) for the three months ended June 30.
Analysts on an average expected 134.6 billion yuan, according to Refinitiv Eikon data.
($1 = 6.7756 Chinese yuan renminbi)